• Cooldowns on scrapping will be reduced so more repair-kits will be in circulation so mechanics will have to spend less time/money on creating items for their businesses
  • An idea we have been workshopping further down the line is; Repairing inside mechanic hubs should be a lot faster so it’s worth travelling the distance, using a repair-kit on the side of a road should take a lot longer and make it so it’s encouraged to go to mech hubs.
  • Each chop is worth less at the new chop shop but the cooldown is significantly reduced between each scrap, more logical loot table that will feature a rotating items from time to time