Frontier Laws
Below are all the federal laws of these five United States.
Sheriff ordinance may conflict with federal law, but does not supersede it.
Crimes Against Peace Officers result in charges multiplied x2.
In coordination with the State of Lemoyne, the Saint Denis Police Department enforces the following ordinances in addition to the Federal Laws of these lands. Refusal to comply with ordinance or pay citation will result in detainment until compliance and payment are achieved.
Citations: $0.75-$6.25 per charge.
Concealed Carry: Weapons must be carried in hip holster, or stored on horse. Guns too large for hip holster and visible on citizen’s backs will be confiscated in addition to a citation.
Responsible Horsemanship:
- All horses are to be hitched or stabled.
- Carriages should never be left driverless.
- A controlled lope/canter is the maximum gait permitted on city streets.
- Sidewalks are for people, not horses.
Masks and Face Coverings: Facial features including eyes, nose, and mouth should be visible when in the city.
Fine: $0.25 – $2.50 per charge.
Jail Time: 0 to 5 days per charge.
Disorderly Conduct – Willfully and unlawfully disturbs the peace of another person(s).
Battery – Wanton and unlawful physical contact with another person which is unwelcome. Aggressor does not use a weapon or cause great bodily harm.
Assault – Intentionally commits battery with a weapon in a manner unlikely to cause great bodily harm.
Trespassing – Knowingly enters private property, or remains after instructed to leave by legal property owner.
Sudden Snatching – Takes money, property, and/or belongings from the victim’s person without detection or, upon detection, flees the scene.
Fine: $1.25 to $13.00 per charge.
Jail Time: 0 to 12 days per charge.
Petty Theft – Knowingly and unlawfully takes or destroys money, property, and/or belongings valued under $40 with intent to deprive owner indefinitely.
Bribery – Offers a public servant or official money, services, favors, or gratuities with the intent of personal gain or benefit.
Abduction – Taking away a person by persuasion, by fraud, or by open force or violence.
Aggravated Assault – Intentionally commits battery with a weapon and/or in a manner likely to cause great bodily harm.
Manslaughter – Takes the life of another person without malice or intent, in a fashion that a reasonable person would consider accidental and without carelessness. Not to be applied in cases of self defense where a person uses force to defend themselves, another person, or their property from substantial harm or death.
Mayhem in the Second Degree – Causes injury to another person with malice or intent to cause harm/pain, so as to render them defenseless. E.g. Breaking fingers or toes, dragging victim behind horse, committing Battery while victim is bound.
Fraud – Makes an agreement or presents themselves as someone else with the intent of personal gain or benefit, where a reasonable person would believe them to be a liar or cheater.
Escaping Custody – Leaves legal custody (i.e. you’re detained, cuffed, jailed, or serving a sentence) before sentence is complete. [Adds $1.25 for each original charge. May exceed maximum.]
Illegal Manufacturing – Possess equipment or material designed for or used in manufacturing an illicit substance (moonshine, snake oil, etc).
Illegal Distribution – Sells or distributes an illicit substance (moonshine, snake oil, etc) for personal benefit or monetary gain.
Fine: $15.00 to $50.00 per charge.
Jail Time:
1st Arrest: 10 to 30 days per charge.
2nd Arrest: 20 to 60 days per charge.
3rd Arrest: 30 to 120 days per charge.
1st Degree Murder or Recidivism (4+ arrests): 60 to 120 days per charge OR Life Sentence vote.
Lawmen may set bounties on fugitives facing serious felony charges(s). Paying bounties does not clear you of charges; it reduces your chances of getting caught.
Greater Theft – Knowingly and unlawfully takes or destroys money, property, and/or belongings valued $40 or greater with intent to deprive owner indefinitely.
Robbery – While committing Petty or Greater Theft, forcibly takes such items from another person through physical force or fear of force.
Mayhem in the First Degree – Deliberately and without provocation causes irreparable or egregious injury to another person with malice or intent to cause extreme pain or mutilation, so as to render them defenseless. E.g. Burning, crushing, severing an appendage, purposefully starving, pulling teeth, committing Aggravated Assault while victim is bound.
Theft of Livestock – Unlawfully takes or kills livestock with intent to deprive owner of such stock longer than 15 days.
Arson – Destroys or attempts to destroy any property, structure, or vegetation by mean of fire with malice or intent to deprive owner.
Murder in the Second Degree – Takes the life of another person without malice, intent, or forethought, in which circumstances a reasonable person would believe involved carelessness, or where they are overcome by the heat of passion. [If player bounty is <= $500.00 | Murder in 2nd multiplied per $100.00]
Murder in the First Degree – Takes the life of another person with malice, intent, or forethought. [If player bounty > $500.00 | Murder in 1st multiplied per $500.00]
Attempted Murder – Attempts to commit Murder in the First Degree but does not succeed in killing the targeted person.
Harboring a Fugitive – Knowingly harbors or assists a fugitive from justice, or knowingly conspires in the commission of a major felony, or helps a fugitive escape lawful incarceration or imprisonment.
Election Tampering – Attempts to change or alter results of an election via Murder, Attempted Murder, Voter intimidation, or other felony acts.
Voter Fraud – Attempting to cast numerous votes, votes under fake names, votes as a deceased person, buying/bribing citizens to vote in favor of a certain candidate, or voting in a jurisdiction you are not a resident of.
Frontier Court
If serving a sentence of 60 days or longer (not Life), or charged with Serious Felonies, your character has two options:
1. Plead guilty and serve your sentence. Easy.
2. Plead not guilty and open a Trial Request Ticket.
Regardless of their plea, they will serve their sentence at the time its issued. A court date will be scheduled in the Trial Request Ticket. In the event of a not-guilty verdict, your character’s record will be expunged, and repayment/damages will be determined by the judge.
If facing a life sentence, your character has two options:
1. Plead Guilty.
2. Plead Not Guilty.
In the ticket, you will decide on the outcome you wish to pursue. If pleading guilty, your options are:
1. Plead Guilty and choose a life sentence in Sisika. A hearing before the judge to review the charges and sentence will be scheduled. (Character will remain in Sisika permanently with no opportunity for escape or parole.)
2. Plead Guilty and choose Execution. A hearing before the judge to review the charges and sentence will be scheduled. (Death by firing squad, permas character.)
3. Plead Guilty and choose to negotiate a plea deal and release conditions. A hearing before the judge to review the charges and release conditions will be scheduled.
4. Plead Not Guilty. A full trial will be scheduled.
If pleading not guilty, a date will be scheduled to argue your case before a judge. There are two possible outcomes to this trial:
1. The judge finds your character not guilty. Your character will be released from Sisika, and your record expunged.
2. The judge finds your character guilty. Death or life behind bars will be determined in advance via the trial ticket, and the sentence will be read at the trial’s conclusion. NOTE: If found guilty by trial, there will be not option for release conditions.
Criminal Court
- It is the player’s responsibility to open a Trial Request Ticket when their character is given a sentence 60 days or longer, or is charged with Serious Felonies.
- Life sentences are determined at the time charges are issued, and must be unanimously agreed on by 3 separate lawmen OR 2 lawmen and 1 honorable and impartial citizen. Discussing the possibility of a life sentence must be done in front of the accused so they can participate.
- The Defendant has the option to plead Not Guilty on all Serious Felonies, or lesser crimes that result in more than a “60 day” sentence.
- If a Defendant is pleading Not Guilty or is at risk of a Life Sentence, the AG will be notified by the arresting Law officer or Marshal’s service IC and the accused player must open a Trial Request Ticket.
- If facing a sentence of 60 days or more (NOT life) or charged with Serious Felonies, there are two options a player can choose from:
- Plead Guilty and serve the sentence. No Trial Request Ticket needed.
- Plead Not Guilty. Your sentence will be served at the time issued, however you can then open a Trial Request Ticket to arrange a court date.
- A verdict of innocence will result in expungement of your criminal record and recompense at the judge’s discretion.
- If facing a life sentence there are four options a player can choose from.
- Plead Guilty and choose life behind bars at Sisika. A hearing before the judge to review the charges and sentence will be scheduled. (Character will remain in Sisika permanently with no opportunity for escape or parole.)
- Plead Guilty and choose to face a firing squad (death penalty). A hearing before the judge to review the charges and sentence will be scheduled. (Death by firing squad, permas character.)
- Plead Guilty and choose to negotiate a plea deal and release conditions. A hearing before the judge to review the charges and release conditions will be scheduled.
- Plead Not Guilty and argue your innocence before a judge. A full trial will be scheduled.
- A verdict of innocence will result in immediate release, with erasure of record and repayment of fines determined by the judge.
- A verdict of guilt will result in a life or death sentence only; no plea agreement or release conditions will be offered.
- When a Trial Request Ticket is opened by the player, the applicable required roles will be invited to the ticket. A handshake agreement must be made with the player and staff in this ticket.
- The ticket will be used for scheduling and documentation and may also be used to show the IC plea agreements that have been submitted IC, if applicable.
- Once the trial has been held, if there are parole conditions or next steps, the trial ticket will remain open until the sentence has been served. If there are no additional next steps, the ticket will be closed and archived.
- If the Defendant chooses to face a firing squad, the ticket will be used to organize that event.
Civil Court
- For Civil Disputes, the Sheriff should be the first line of mediation between both parties. Parties will arrange for their dispute to be mediated by the Sheriff of that jurisdiction.
- If the Sheriff cannot be reached, or one party wishes to escalate the complaint after a Sheriff renders a verdict, they may seek resolution from a Circuit Judge.
- Appeals can be requested by sending a telegram to the Attorney General (which can be acquired IC) OR by attending a public Circuit Court event (see #justice-events in Discord).
- There will be select days and times where a Circuit Judge will be available to hear civil hearings. IC notifications will be present. (I.e. posters)